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With no speed or time limits, Bridge Hopper is a logic game that allows you to freely research and make the best possible move to achieve your goal.

Bridge Hopper's Special map configuration

The base screen is designed with a wooden bridge map with a completely different layout in terms of the number of cells, locations, and destinations. However, the wooden bridge mechanism of closing and opening doors is still kept intact, which you need to grasp to be able to move smoothly. Specifically, every time the rabbit steps on a bridge, the adjacent bridges will automatically change state from open to closed or from closed to open. The map is designed in the form of connecting squares, with bridges lying horizontally, vertically, or diagonally between the platforms. You are only allowed to move on the closed bridge. If you go onto the open bridge, you will fall into the water.

The art of the rabbit in Bridge Hopper

Use the arrows to click on the cell that the rabbit moves to. Each time you step on a bridge, the entire area around it will change state. This means that a move can accidentally close the exit or open a new path. You need to use the art of moving skillfully with the previous move before you can affect the door of the next move. The job of being trapped in the middle of the maze is very often clear.

Special destination

When passing through the entire tree to reach the same land containing ripe carrots. In Poor Bunny, you have to collect the cost in fear because you can be shot down by an arrow at any time. The rest of this game, its purpose is to bring efficiency. Move the rabbit to collect all the results to pass the screen completely. Who knows, the new screen will have more carrots than this?